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February 5, 2006
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:iconblackby:


un vieux dessin aussi mais que j'aime beaucoup

she wears:
-black cotton tank top
-black leather jacket with gray collar, a black metal bracelet on his arm, metal rings at the bottom and a black metal button.
-Krystal's collar and a black leather collar with metal spikes
-black leather skirt
-3 earrings in silver
-black leather belt with metal balls
-bracelets for tail in white cotton
-black leather boots
-gloves "without fingers" in black leather

character: Nintendo©
cloth and drawing: Black_Berry©
:icon:
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:iconnine-tailed-fox:
^^ me love!!! great shading!!

--
"For those few moments you were, Marcello, truly, genuinely kind to me..." - Angelo, Dragon Quest 8 :rose:
"My muse is a fickle bitch with a very short attention span!" - Sander Cohen, Bioshock :blackrose:
:pencil:#SammaLoo-Comics|~WonderlandComic
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:icontgm:
~TGM Feb 5, 2006   General Artist
Very nice.The shading is well done,and I like her pose.The main thing I notice though is that her eye isn't at a profile view like the rest of her face.Also, her tail seems a little flat-so mabye you should add a little bit of light shading.

Very cool though!
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:icondawrecka:
I don't see any problem with her eye not taking a profile view. The way I interpret the picture, it's from the perspective of you, the random bar-goer - Krystal's standing at the bar enjoying a drink and has looked over in your direction, for whatever reason. I'm having a hard time seeing a problem.

--
If at first you don't succeed - TORCH IT!
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:icontgm:
~TGM Aug 15, 2006   General Artist
I can see what you mean. She can be looking at a random bar goer [ the viewer ] her iris/pupil would change position within her eye but the position of her eye on the face wouldn't change. The way your eye looks in a profile view is different from straight in front of it. Especially when her face is just a little bit of an angle.

I think the main thing is that it's at a different angle from the rest of the face. and too far away from the nose.
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